Rules booklet designer and illustrator specializing in tabletop, educational, and family games. I designed clear, engaging instructional systems that guided players seamlessly from first read to confident play, balancing strong visual hierarchy, intuitive layout, and playful illustration. For each project, I developed the complete rules booklet experience, including typography, graphic design, iconography, diagrams, instructional copy, and print-ready production files. I also contributed to copy-writing, play-testing, and collaborated closely with the copy-editor to refine clarity, consistency, and tone, ensuring rulebooks that are accessible, enjoyable, and production-ready while reinforcing the overall identity and play experience of the game.
CREDITS: Logo Identity, Branding, Instructional Design, Graphic Design, Typography, Layout, Illustration, Iconography, Copy-writing, Art Direction, Print Production Management